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AI Insights · Timothy · January 2023

Top 5 Racing Games on Android in Saudi Arabia: Q4 2022

Discover the performance trends of the top 5 racing games on the Android platform in Saudi Arabia during the fourth quarter of 2022.

Top 5 Racing Games on Android in Saudi Arabia: Q4 2022

During the fourth quarter of 2022, the top 5 racing games on the Android platform in Saudi Arabia exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.

Bridge Race from Supersonic Studios LTD saw fluctuating trends in all three metrics. Weekly revenue peaked at around $17 in the week of December 19, with other notable weeks being October 10 and December 26, where it garnered $13 and $9, respectively. Downloads started strong with over 25K in late September but saw a dip to around 13K in early October, only to climb back up to approximately 20K by mid-December. Active users began at nearly 120K in late September, experienced a dip to about 90K in early October, and then stabilized around the 100K mark for the remainder of the quarter.

Car Race 3D: Car Racing by Zego Studio maintained a steady trend in downloads, with notable increases towards the end of the quarter. Downloads peaked at approximately 22K in the week of December 19, rising from around 18K in late September. Active users also showed a positive trend, starting at around 30K and reaching over 51K by the last week of December.

Race Master 3D - Car Racing from SayGames Ltd showed a consistent performance in weekly revenue, with a notable spike to $151 in the week of December 19. Downloads remained relatively stable throughout the quarter, averaging around 16K per week, with a minor peak of 17.5K in mid-December. Active users hovered around the 110K to 115K mark, showing minimal fluctuations.

Snow Race! by GOODROID, Inc. had an interesting trend in downloads, starting strong with over 32K in late September but experiencing a significant drop to around 5K by late October. However, it showed a recovery towards the end of the quarter, reaching approximately 9K in mid-December. Active users followed a similar trend, starting at around 58K, peaking at over 71K in early October, and then settling around 20K by the end of December.

aquapark.io from VOODOO experienced relatively low weekly revenue, with minor peaks of $14 and $7 in mid-October and early November, respectively. Downloads fluctuated significantly, starting at 16K in late September, dipping to around 4.5K in early December, and then climbing back to approximately 11.8K by mid-December. Active users saw a decline from nearly 116K in late September to around 64K in early December, with a slight recovery to about 82K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023